Hells Scythe 3-80F
BX-0O
Team Persona Special Cross
Weight: 32.7 (LOW END) 32.9g (HIGH END)
Blade Design: Hells Scythe is a balance-type blade that features 4 blades that curve upwards.
What Can It Do?: Hells Scythe delivers a strong smash attack and can deliver some strong hits.
Jack Of All Trades: Hells Scythe is a jack of all trades who it can seemingly do everything, feeling very close to just being a pure balance type.
Attack VS Attack: For Attack, Hells Scythe can deliver somewhat good hits; depending on the user, this can either go really well or bad. For the most part it can use some of its recoil and stamina to outlast opponents specifically on setups that use Taper/Point (Balance Bits).
Attack vs. Stamina/Defense: This is where it really is gonna depend on the user because there are times it can just do poor if used on setups like Flat (not being consistent) if you use Taper or Point you can do OK.
Stamina Use: Hells Scythe can be used for stamina as while its stamina is not the highest since it has a round enough shape but is still aggressive, Hells Scythe uses its aggressive recoil to bully out other blades in a stamina matchup.
Defence Use: For Defense, Hells Scythe has strong counterattack recoil potential as it can use heavy recoil to tire out attack types while still having enough stamina to live.
Strengths:
Versatility: If optimized right, Hells Scythe can be used for almost anything and do well on it, depending on blader launch style and skill.
Weaknesses:
Inconsistency: Pretty much the same said for strengths, very inconsistent blade, but when used right, it is extremely good.
Gameplan: Hells Scythe truly is a confusing blade; depending on how you angle and strength you can either have this working very well or failing quite a bit. It is recommended to be used with some tilt.
Weight: 7.1g
Design: 3-80 is a ratchet that has 3 sides and a tall height, the contact areas for the ratchet are 3 wide points.
No real difference in consistent stamina: You would need to balance tune to see if it matters or not compared to other sides like 5 sides or 9 sides, this is up to Blader since it is a case-by-case basis.
Strengths:
Three sides with wider hit points: The Ratchet has wider contact points compared to a four-sided design. Although it is wider and should be easier to hit, in reality, three sides make less contact to cause a burst since they are more rounded off.
Weakness:
Tall Height: It is important to note that being tall in the case of 3-80 does not mean pure weakness however it means to be careful how you launch. While 3-80's generally are tighter than 3-60's or even 4-60's/80's keep mindful of how you shoot with this.
Weight: 2.3g
Design: As Flat is well...flat its simple design works well for X for attack. Flat is a bit bottom that has a flat bottom with an indent on there, and features a stat of 80 for high Burst resistance.
Strengths:
Great attack bit for Beyblade X: The Flat Bit is well-suited for aggressive playstyles and can be effective in offensive strategies.
Uses the Xtreme Dash gimmick easily: The Bit works well with the Xtreme Dash performance tip, allowing for high speed and KO potential.
Able to pick up strong speeds and KO: The Bit excels in achieving high rotational speeds, making it proficient at knocking out opponents from the stadium.
Burst Resistance: Due to being a Bit with a 80 Stats in Burst resistance this makes this bit great to use due to minimal Burst risk.
Weaknesses:
Low stamina: The Bit may not be ideal for battles that require endurance, as it lacks stamina. Stamina is important for outlasting opponents in long battles. In the context of a battle if you get your hits at the start and don't miss you have nothing to worry about.
Vulnerability to self-KO: If the Bit is hard-launched and catches the stadium path, it can self-KO, which is a potential weakness. Control and technique are important when using this Bit.
Gameplan:
Flat launch or a somewhat tilted angle shoot: To maximize the effectiveness of this Bit, you can employ a flat launch or a slight angle to utilize the stadium's gimmicks and aim for knockouts.
Generally with Flat: You can do either flat shoot or tilt on case by case basis depending if you want to try to focus on the Xtreme Line to try and KO or try to destabilize and harm the opponent.
Overall
This is a slightly glorified release due to the stickers for promotion it does look nice but you aren't getting anything crazy, if you already own these parts it has no competitive value.