Mammoth Tusk 2-80E
BX-00
Weight: 31.9 (LOW END) 32.2g (HIGH END)
Blade Design: Mammoth Tusk is a Variant/Echo of Hells Scythe, sharing a similar shape but with intentional imbalance and flattened contact points.
Attack vs. Attack: Mammoth Tusk delivers weak hits in Attack matchups. Its modified shape lacks the aggression of the original Hells Scythe. While setups using Taper may have a chance at winning in the endgame, achieving consistent results is difficult.
Attack vs. Stamina/Defense: Its effectiveness depends on the user. On setups like Flat, it performs inconsistently and struggles to land strong hits. However, Taper or Point setups offer slightly better performance. For more aggressive builds, 1-60 or 7-60 Ratchets are ideal.
Stamina Use: Mammoth Tusk is not viable for stamina-based strategies due to its imbalanced design and poor metal weight distribution, which cause it to destabilize and lose.
Defense Use: Defensively, Mammoth Tusk is a nerfed version of Hells Scythe. It no longer possesses strong counterattack recoil potential, making it vulnerable to most Attack types.
Strengths:
Versatility: If optimized correctly, Mammoth Tusk can be used in various setups depending on the blader's launch style and skill. However, this is also a double-edged sword due to its inconsistent performance.
Weaknesses:
Imbalance & Design Flaws: The release removes the best aspects of Hells Scythe, making it a weaker alternative.
Gameplan: Tusk is a very tricky blade to use the most luck could be around defense combinations or really trying your luck in attack vs attack.
Overall: Mammoth Tusk is a downgraded version of Hells Scythe with few redeeming qualities. While it is possible to win with it, there is no real reason to use it over other available options in Beyblade X. If you insist on using it, your best bet is in Stamina or Defense setups otherwise, it lacks significant competitive viability.
Combos:
Stamina: Mammoth Tusk 9-60 / 5-60 / 3-60 / B / FB
Defence: Mammoth Tusk 7-60 H
Attack: Mammoth Tusk 1-60 / 7-60 T / P / R / LR
Weight: 6.9g
Design: 2-80 is a Ratchet that has two wide square contact points and at a tall height.
Strengths:
Impact: The large contact points can occasionally deliver massive hits.
Weakness:
Stamina: The 2-80 is off-balance, leading to constant wobbling that wastes stamina during battle.
Failure to Maintain X Dash: It struggles to maintain a consistent pattern in the stadium, which can disrupt the Xtreme Dash and cause it to slam against walls.
Burst Risk: Due to its wide square contact points, the 2-80 ratchet is prone to bursting. The high likelihood of making contact and triggering an explosion makes it vulnerable to wall collisions or even self-bursting in a pocket, rendering it less reliable in battle. Not only that but being exposed with a tall 80 height makes it very easy for those contacts to get sniped and burst.
Overall: 2-80 might be the most useless Ratchet, the shape while could work for aggressive combinations is too Burst risk prone making it have use for only collectors and nothing more.
Weight: 3.2g
Design: Elevate is a Balance-Type Bit designed for low resistance. It features a flat tip with a central bump surrounded by a large disc.
Strengths:
Mixed Stamina and Attack: Elevate excels as a mixed stamina and attack Bit for Beyblade X. Due to its curved gears, when it commits to an Xtreme Dash, it lives up to its name by elevating off the ground, creating unique movement that curves to the side. This Bit effectively combines good aggression with solid stamina, especially in the endgame, thanks to the wide support disc.
KO Potential: Elevate's unique aspect is its ability to sometimes accelerate to extraordinary speeds, leading to powerful KOs. It can also curve and replicate a flower pattern, effectively achieving KOs in the Beyblade X Stadium.
Weaknesses:
Burst Risk: Due to its low burst resistance, Elevate can behave erratically at times. A Beyblade might slam into it, causing it to burst or fly so fast that the gears in the stadium could cause it to burst. This makes it a significant risk in battle; while it has good stamina performance, the potential for bursting remains a concern.
Vulnerability to Self-KO: If the Bit is hard-launched and catches the stadium path, it can self-KO. This emphasizes the need for control and technique when using this Bit. Gameplan: To maximize the effectiveness of Elevate, employ a flat launch or a slight angle to utilize the stadium's gimmicks and aim for knockouts.
Gameplan:
Flat launch or a somewhat tilted angle shoot: To maximize the effectiveness of this Bit, you can employ a flat launch or a slight angle to utilize the stadium's gimmicks and aim for knockouts.
Overall: Elevate is a versatile Balance Type Bit that showcases impressive strengths while also presenting some risks. Its ability to deliver a unique blend of stamina and aggressive attack makes it a valuable choice for Beyblade X players. The curved gears allow for dynamic movement and the potential for powerful KOs, particularly when launched effectively. However, its low burst resistance and susceptibility to self-KOs introduce significant risks, necessitating careful control and technique during battles. Overall, Elevate is a welcome addition to any Beyblade collection.
Overall
Hells Scythe is a release that requires a lot more skill and thought use via blader using it for Beyblade X, if you like something that can test how strategic you want to be in battle then this is the blade for you. As such Hells Scythe is a must-have for any competitive bladers. As time has went on this Blade has proved to be the most versatile blade to be used on stamina for any blader to use.