Weight: 36.7g (LOW END) - 37.1g (HIGH END)
Design: Eight-sided blade design with sharp, aggressive contact points.
Smash Attack: Tyranno Beat primarily delivers smash attack to it's opponents, although rare times it can launch them in the air.
Attack VS Attack performance: In an attack vs. attack (AVA) matchup, Tyranno Beat uses heavy weight to deliver consistent strong attacks that can overpower its opponents.
Attack VS Defense/Stamina: Tyranno Beat doesn't have too much stamina generally but what makes up for it is the consistent strong blows of attack that it delivers. So you will not have this as strong as Dran Buster. It is slightly weaker for attack power but has more stamin which can be a big trade off for most when picking.
Tyranno Beat on Stamina/Defense: Tyranno Beat is pretty unique if you hard launch on Ball you can actually beat top contenders like Wizard Rod although that is dependent on launch strength. It can be pretty useful on Hexa it has some pretty good raw defense, it would best to say Tyranno Beat is 2nd best on Hexa (Wizard Rod > Tyranno Beat > Phoenix Wing for Hexa).
Height Use: Interestingly, Tyranno Beat feels best at 70 inches for most consistency because it slams down on a lot of stuff well and generally does pretty well against most opponents.
Strengths:
Weight: Tyranno Beat is very heavy, and because it is consistent across the board on other categories it makes it very viable.
Strong Hits: This blade delivers a very solid smash attack. You should generally either get hard KOs or win by outspinning your opponent.
Weaknesses:
Low Stamina: Not too bad compared to other attack blades but it can lose steam kinda bad if launched poor.
Overall: Tyranno Beat's ability to beat most Wizard Rod setups and compete with Phoenix Wing makes this blade a must-have. It is a top contender in the current meta for priority of use.
Gameplan: On setups with low height on any aggressive bit that can get speed, like Point/Rush, you must hard launch and aim to defeat your opponent via KO or outspin. On other setups you want to tilt shoot with defense and stamina setups hard to outlast your opponents.
Combos:
Attack: Tyranno Beat 3-60/9-60 / 3-70 Point / Rush / Taper
Stamina: Tyranno Beat 3-60/9-60 Ball / Orb
Defense: Tyranno Beat 3-60/9-60 Hexa / High Needle
Weight: 6.0g
Design: 1-60 is a ratchet that has 1 side and a low height, the contact areas for the ratchet are 1 wide point.
Low Height: It is one of the lowest height ratchets, making it a great use for attack combinations or other low height setups depending on context.
Impact: Due to being focused on one point this allows 1-60 to be unique and use its 1 side to the advantage of having one strong impact hit.
Weakness:
Stamina: 1-60 generally has poor stamina and balance it is meant to be used for attack and or balance combos.
Weight: 3g
Design: Rubber Accel is a bit that has a rubber flat bottom with a wide guard to lift above the rails when doing an Xtreme Dash. The bit features a stat of 80 for high Burst resistance. Rubber Accel has a total of 16 gears to allow it to accelerate more on the Xtreme Rails.
Strengths:
Strengths:
Decent Attack Bit: Rubber Accel is built for attack setups, offering an inconsistent flat profile with good speed. Recoil Control: The rubber material helps grip the stadium, improving recoil control compared to plastic variants.
High Speed & KO Potential: The rubber friction allows for faster movement and increases the KO potential.
Burst Resistance: 80 Burst Resistance minimizes burst risk, making it reliable for attack combos.
Weaknesses: Inconsistent Movement: Rubber Accel may skip along the rails due to its rubber composition, affecting stability.
Self-KO Risk: Hard launching may cause self-KOs if the bit hits the stadium path incorrectly, requiring careful control.
Gear Interference: The internal gears may slow down the bit, reducing its acceleration potential as the rubber tries to gain speed.
Gameplan/ Launch Strategy: Use a hard launch or slight tilt to maintain speed and stability while maximizing KO potential. Maximize Speed: Focus on flat launches to achieve consistent speed and take advantage of the rubber's grip and recoil control.
Overall: Rubber Accel is a bit with a high skill ceiling. If you're able to master it, it offers a fun and dynamic experience, but for most players, it's better to stick with more consistent attack bits. The main issues include stamina drain, difficulty controlling its movements (often skipping around the stadium), and a tendency to waste momentum. It’s a challenging bit to use, and while it can be exciting when it works, it might not be the best choice for consistent performance.
Overall
Generally speaking, this combination comes with the set, but Tyranno Beat is a blade that's strong against other attackers and stamina types, with decent defense. The 1-60 height is great for bouncing around and providing rebound power. Rubber Accel isn’t the most consistent, but it does offer strong attack potential. While I’d recommend using a different combo for better consistency, this setup has a lot of value, especially with the UX10 and the cool paint design. Overall, it’s a fun combo to use!