Leon Claw 0-80E

UX-12 04



Blade: Leon Claw

Weight: 30.9g (LOW END) - 31.2g (HIGH END)

Strengths:

Weaknesses:


Overall: Due to its awkward shape LeonClaw is an OK blade but is very hard to use consistent. 

Gameplan: LeonClaw is best on any LOW setups that uses bits like Rush for attack or Taper and or Point.

Combos:

Attack: LeonClaw 3-60/5-60/9-60 Flat/Low Flat/Taper/Rush


Ratchet: 0-80

Weight: 7.1g

Strengths: 

Weakness:

Overall: 0-80 is a solid tall ratchet that has good stability and balance, while it is not invincible it is a welcome addition to anyones collection.

Bit: Elevate

Weight: 3.2g

Strengths: 

Weaknesses: 

Burst Risk: Due to its low burst resistance, Elevate can behave erratically at times. A Beyblade might slam into it, causing it to burst or fly so fast that the gears in the stadium could cause it to burst. This makes it a significant risk in battle; while it has good stamina performance, the potential for bursting remains a concern. 

Vulnerability to Self-KO: If the Bit is hard-launched and catches the stadium path, it can self-KO. This emphasizes the need for control and technique when using this Bit. Gameplan: To maximize the effectiveness of Elevate, employ a flat launch or a slight angle to utilize the stadium's gimmicks and aim for knockouts.

Gameplan:

Overall: Elevate is a versatile Balance Type Bit that showcases impressive strengths while also presenting some risks. Its ability to deliver a unique blend of stamina and aggressive attack makes it a valuable choice for Beyblade X players. The curved gears allow for dynamic movement and the potential for powerful KOs, particularly when launched effectively. However, its low burst resistance and susceptibility to self-KOs introduce significant risks, necessitating careful control and technique during battles. Overall, Elevate is a welcome addition to any Beyblade collection.

Overall

Wizard Rod has set the new benchmark as of May 2024 to test for stamina it beats across the board all other options when used on stamina combinations like on Ball/Orb/Disc Ball. It can used effectively in defence combinations, has some weird KO resistance on the Ball, and get saved from Bursting due to the weight. In Attack VS Attack it can outlast attackers via pure stamina. 5-70 is a solid height to use for defence combinations or to use on other combinations such as Point or even alright with Ball combinations. Disc Ball has a glaring big weakness but does have the purest raw stamina out of all current bits. This release is a MUST-HAVE to compete in the current meta of Beyblade X.