Leon Claw 0-80E
UX-12 04
Weight: 30.9g (LOW END) - 31.2g (HIGH END)
Design: Five-sided blade that has sharp claws if tilted downwards.
Tilt Claws: LeonClaws unique gimmick is that it is supposed to be useful for defense setups when standing still and when tilted the claws are used for more attack.
Attack VS Attack performance: In an attack vs. attack (AVA) matchup,only if tilted can LeonClaw have a chance though the consistency is not too good.
Attack VS Defense/Stamina: If used on Taper or maybe even rush if you are lucky LeonClaw should be able to deliver strong hits but not consistent.
LeonClaw on Stamina/Defense: Due to its weird shape unless you want to hard tilt and hope to get lucky it is not recommended for consistency sake to be used on anything other than balance or attack.
Strengths:
Claw Critical Hit Impact: If launched and tilted right LeonClaw can deliver strong blows.
Weaknesses:
Low Stamina: Due to hollowed design it can be really tricky if not used on Taper Leon Claw will have no stamina left in it and will lose via being out spun or Spin Finish.
Weight: The issue with LeonClaw is not just that it is light it is the weight distribution that makes it a issue, the shape is not good.
Overall: Due to its awkward shape LeonClaw is an OK blade but is very hard to use consistent.
Gameplan: LeonClaw is best on any LOW setups that uses bits like Rush for attack or Taper and or Point.
Combos:
Attack: LeonClaw 3-60/5-60/9-60 Flat/Low Flat/Taper/Rush
Weight: 7.1g
Design: 0-80 is a three-sided Ratchet with thin contact points. While not literally zero-sided, its thinness results in three broad, square-like impact areas.
No real difference in consistent stamina: You would need to balance tune to see if it matters or not compared to other sides like 5 sides or 9 sides, this is up to Blader since it is a case-by-case basis.
Strengths:
Three sides with wider hit points: The Ratchet has wider contact points compared to a four-sided design. Although it is wider and should be easier to hit, in reality, three sides make less contact to cause a burst since they are more rounded off.
Weakness:
Tall Height: It is important to note that being tall in the case of 3-80 does not mean pure weakness however it means to be careful how you launch. While 3-80's generally are tighter than 3-60's or even 4-60's/80's keep mindful of how you shoot with this.
Burst Weakness: If 0-80 makes contact with extreme rails, self-destruction is likely, making precise control necessary.
Overall: 0-80 is a solid tall ratchet that has good stability and balance, while it is not invincible it is a welcome addition to anyones collection.
Weight: 3.2g
Design: Elevate is a Balance-Type Bit designed for low resistance. It features a flat tip with a central bump surrounded by a large disc.
Strengths:
Mixed Stamina and Attack: Elevate excels as a mixed stamina and attack Bit for Beyblade X. Due to its curved gears, when it commits to an Xtreme Dash, it lives up to its name by elevating off the ground, creating unique movement that curves to the side. This Bit effectively combines good aggression with solid stamina, especially in the endgame, thanks to the wide support disc.
KO Potential: Elevate's unique aspect is its ability to sometimes accelerate to extraordinary speeds, leading to powerful KOs. It can also curve and replicate a flower pattern, effectively achieving KOs in the Beyblade X Stadium.
Weaknesses:
Burst Risk: Due to its low burst resistance, Elevate can behave erratically at times. A Beyblade might slam into it, causing it to burst or fly so fast that the gears in the stadium could cause it to burst. This makes it a significant risk in battle; while it has good stamina performance, the potential for bursting remains a concern.
Vulnerability to Self-KO: If the Bit is hard-launched and catches the stadium path, it can self-KO. This emphasizes the need for control and technique when using this Bit. Gameplan: To maximize the effectiveness of Elevate, employ a flat launch or a slight angle to utilize the stadium's gimmicks and aim for knockouts.
Gameplan:
Flat launch or a somewhat tilted angle shoot: To maximize the effectiveness of this Bit, you can employ a flat launch or a slight angle to utilize the stadium's gimmicks and aim for knockouts.
Overall: Elevate is a versatile Balance Type Bit that showcases impressive strengths while also presenting some risks. Its ability to deliver a unique blend of stamina and aggressive attack makes it a valuable choice for Beyblade X players. The curved gears allow for dynamic movement and the potential for powerful KOs, particularly when launched effectively. However, its low burst resistance and susceptibility to self-KOs introduce significant risks, necessitating careful control and technique during battles. Overall, Elevate is a welcome addition to any Beyblade collection.
Overall
Wizard Rod has set the new benchmark as of May 2024 to test for stamina it beats across the board all other options when used on stamina combinations like on Ball/Orb/Disc Ball. It can used effectively in defence combinations, has some weird KO resistance on the Ball, and get saved from Bursting due to the weight. In Attack VS Attack it can outlast attackers via pure stamina. 5-70 is a solid height to use for defence combinations or to use on other combinations such as Point or even alright with Ball combinations. Disc Ball has a glaring big weakness but does have the purest raw stamina out of all current bits. This release is a MUST-HAVE to compete in the current meta of Beyblade X.