Hells Scythe 3-80B
BX-08
Weight: 32.7 (LOW END) 32.9g (HIGH END)
Blade Design: Hells Scythe is a balance-type blade that features 4 blades that curve upwards.
What Can It Do?: Hells Scythe delivers a strong smash attack and can deliver some strong hits.
Jack Of All Trades: Hells Scythe is a jack of all trades who it can seemingly do everything, feeling very close to just being a pure balance type.
Attack VS Attack: For Attack, Hells Scythe can deliver somewhat good hits; depending on the user, this can either go really well or bad. For the most part it can use some of its recoil and stamina to outlast opponents specifically on setups that use Taper/Point (Balance Bits).
Attack vs. Stamina/Defense: This is where it really is gonna depend on the user because there are times it can just do poor if used on setups like Flat (not being consistent) if you use Taper or Point you can do OK.
Stamina Use: Hells Scythe can be used for stamina as while its stamina is not the highest since it has a round enough shape but is still aggressive, Hells Scythe uses its aggressive recoil to bully out other blades in a stamina matchup.
Defence Use: For Defense, Hells Scythe has strong counterattack recoil potential as it can use heavy recoil to tire out attack types while still having enough stamina to live.
Strengths:
Versatility: If optimized right, Hells Scythe can be used for almost anything and do well on it, depending on blader launch style and skill.
Weaknesses:
Inconsistency: Pretty much the same said for strengths, very inconsistent blade, but when used right, it is extremely good.
Gameplan: Hells Scythe truly is a confusing blade; depending on how you angle and strength you can either have this working very well or failing quite a bit. It is recommended to be used with some tilt.
Weight: 7.1g
Design: 3-80 is a ratchet that has 3 sides and a tall height, the contact areas for the ratchet are 3 wide points.
No real difference in consistent stamina: You would need to balance tune to see if it matters or not compared to other sides like 5 sides or 9 sides, this is up to Blader since it is a case-by-case basis.
Strengths:
Three sides with wider hit points: The Ratchet has wider contact points compared to a four-sided design. Although it is wider and should be easier to hit, in reality, three sides make less contact to cause a burst since they are more rounded off.
Weakness:
Tall Height: It is important to note that being tall in the case of 3-80 does not mean pure weakness however it means to be careful how you launch. While 3-80's generally are tighter than 3-60's or even 4-60's/80's keep mindful of how you shoot with this.
Weight: 2.1g
Design: Ball is a Beyblade X bit with low burst resistance and a semi-sphere on the bottom.
Strengths:
Highest Stamina: The Ball bit due to its design of semi sphere is currently the best bit to use for pure stamina in Beyblade X.
Weaknesses:
KO Risk: Due to not having a shape that is all that special for defense, it can get easily hit and thrown out of the stadium and knocked out.
Burst Risk: Due to being a bit with 20 in burst resistance, there is a potential risk to use as it has lower resistance than Balance and Attack bits. This is not the end all be all just something to consider.
Gameplan:
Somewhat tilted angle shoot and throw: To maximize the effectiveness of this Bit, you can employ a slight angle and throw the Beyblade on the opposing side from where you launch. This is to avoid knockouts and to conserve stamina.
Overall
The combo featured in this 3on3 set is a decently viable due to the nature of balance that Hell has it can do decent if you run it in events being like a solid pick to use.