Shark Edge 3-80F
BX-20
Weight: 34g (LOW END) - 35g (HIGH END)
Design: A two sided sloped blade that extends down with large fins that extend up.
Uses a variety of attack potential: Capable of both strong upper attack (launching Beyblades into the air) and smash attack (sending Beyblades into pockets).
Attack VS Attack performance: In an attack vs. attack (AVA) matchup, SharkEdge can do alright, the issue that it has is the stamina it has and strong hits can either make or break for the match.
Attack VS Defense/Stamina: SharkEdge will certainly be your go-to if you want to nuke your opponent with a strong and powerful hit. It has a solid chance to either burst them due to the upper part of the blade making contact to hit the ratchet when it tilts, or knocking out the opponent with its attacks.
SharkEdge on Stamina/Defense: If you want SharkEdge to be a silent killer with the ability to potentially defeat your opponent with standing still and strong hits, it is possible to do so. The tradeoff of hoping it can win like that will be up to you.
Strengths:
Weight: SharkEdge has a good weight for being an attack blade.
Explosive Critical Hits: SharkEdge whether worn or mint can do VERY strong last minute KOs and strong hits to burst or to have your opponent knocked out in the end.
Weaknesses:
Low Stamina: Fast and aggressive but has low stamina, depleting quickly over time.
Negative Recoil: However, it is susceptible to recoil, which can lead to rapid stamina depletion or failure to KO the opponent when used for attack combinations. An example can be if a blade just counters it too well like PhoenixWing the recoil can work against itself and it can lose via being KO'd (Over Finish) or Spin Finish via stamina loss.
Overall: Due to heavy weight and shape this is a must-have for any collector it is an extremely good attacker.
Gameplan: On setups with low height on any aggressive bit that can get speed, like Flat Taper, you must hard launch and aim to defeat your opponent quickly.
Combos:
Attack: SharkEdge 3-60/4-60/5-60/9-60 Flat/Low Flat/Taper/Rush
Stamina:SharkEdge 3-60/4-60/5-60/9-60 Ball/ Orb
Defense: SharkEdge 3-60/4-60/5-60/9-60 Needle/HighNeedle
Weight: 7.1g
Design: 3-80 is a ratchet that has 3 sides and a tall height, the contact areas for the ratchet are 3 wide points.
No real difference in consistent stamina: You would need to balance tune to see if it matters or not compared to other sides like 5 sides or 9 sides, this is up to Blader since it is a case-by-case basis.
Strengths:
Three sides with wider hit points: The Ratchet has wider contact points compared to a four-sided design. Although it is wider and should be easier to hit, in reality, three sides make less contact to cause a burst since they are more rounded off.
Weakness:
Tall Height: It is important to note that being tall in the case of 3-80 does not mean pure weakness however it means to be careful how you launch. While 3-80's generally are tighter than 3-60's or even 4-60's/80's keep mindful of how you shoot with this.
Weight: 2.3g
Design: As Flat is well...flat its simple design works well for X for attack. Flat is a bit bottom that has a flat bottom with an indent on there, and features a stat of 80 for high Burst resistance.
Strengths:
Great attack bit for Beyblade X: The Flat Bit is well-suited for aggressive playstyles and can be effective in offensive strategies.
Uses the Xtreme Dash gimmick easily: The Bit works well with the Xtreme Dash performance tip, allowing for high speed and KO potential.
Able to pick up strong speeds and KO: The Bit excels in achieving high rotational speeds, making it proficient at knocking out opponents from the stadium.
Burst Resistance: Due to being a Bit with a 80 Stats in Burst resistance this makes this bit great to use due to minimal Burst risk.
Weaknesses:
Low stamina: The Bit may not be ideal for battles that require endurance, as it lacks stamina. Stamina is important for outlasting opponents in long battles. In the context of a battle if you get your hits at the start and don't miss you have nothing to worry about.
Vulnerability to self-KO: If the Bit is hard-launched and catches the stadium path, it can self-KO, which is a potential weakness. Control and technique are important when using this Bit.
Gameplan:
Flat launch or a somewhat tilted angle shoot: To maximize the effectiveness of this Bit, you can employ a flat launch or a slight angle to utilize the stadium's gimmicks and aim for knockouts.
Generally with Flat: You can do either flat shoot or tilt on case by case basis depending if you want to try to focus on the Xtreme Line to try and KO or try to destabilize and harm the opponent.
Overall
This combo is s strange one, it can work though at this height I am not sure what advantage there could be, you get all solid parts the main highlight being the BX-20 offers a chance at SharkEdge.