Sphinx Cowl 4-80HT
BX-27 02
Weight: 32.6g (LOW END) - 33.1g (HIGH END)
Design: Sphinx Cowl is a 9-sided blade with a jagged shape, designed to deflect opponents from any angle.
Gimmick Barrage Defense: The blade’s design focuses on deflecting attacks from various angles.
Attack vs. Attack (AVA): Sphinx Cowl can be explosive in AVA matchups, but it lacks stamina. It performs decently against other attackers, but its effectiveness is limited by its stamina.
Attack vs. Defense/Stamina: When used with a 70-height setup, Sphinx Cowl can be an effective aggressive attacker, capable of KOing or depleting the stamina of opponents.
Stamina/Defense: On stamina or defense combinations, Sphinx Cowl is subpar. Its lack of stamina often results in losing points via being out-spun or a spin finish.
Strengths:
Strong Impact: The unique jagged shape of Sphinx Cowl can deliver powerful blows, repelling opponents effectively.
Weaknesses:
Gap: Like any blade with a gap, Sphinx Cowl is more vulnerable to Burst. It’s recommended to be cautious with your launch and use it at a 70-height setup.
Overall: Sphinx Cowl is a welcome addition to any collection. While it’s not a top-tier blade, it has potential with the right 70-height setups and aggressive bits. However, it requires further support from additional 70-height releases and bits to become more relevant in competitive play.
Gameplan: Sphinx Cowl with low-height setups paired with aggressive bits that have stamina, such as High Taper on a 60-height ratchet.
Combos:
Attack: Sphinx Cowl 3-60/9-60 HT
Weight:
Design: 4-80 is a ratchet that has 4 sides and a low height, the contact areas for the ratchet are 4 small points.
No real difference in consistent stamina: There doesn't seem to be a significant difference in stamina performance between the three-sided and four-sided versions of the Ratchet.
Strengths:
Weakness:
Four sides with smaller hit points: The Ratchet has four sides with small square contact points compared to a three-sided design. Despite having smaller hit points than three sides it actually makes it easier to hit since it is not as rounded off meshed onto the ratchet.
Tall Height: It is one of the tallest height ratchets, not only that but since the 4 points are easier to Burst than 3 sides you are extremely vulnerable losing via burst.
Weight: 2.2g
Design: HighTaper is a Bit that features high Burst resistance and features a semi flat with a indent on the bottom and a taller height than regular Taper.
Strengths:
Great mixed stamina and attack bit for Beyblade X: The HighTaper Bit is similar to Flat where the design of this Bit is a semi flat. So while it is still able to be used for attack getting that aggressive movement, you have greatly improved stamina compared to regular flat.
Uses the Xtreme Dash gimmick easily: The Bit works well with the Xtreme Dash performance tip, allowing for high speed and KO potential.
Able to pick up somewhat strong speeds and KO: The Bit excels in achieving somewhat high rotational speeds, making it proficient at knocking out opponents from the stadium.
Burst Resistance: Due to being a Bit with a 80 Stats in Burst resistance this makes this bit great to use due to minimal Burst risk.
Weaknesses:
Worse Stamina than regular Taper: HighTaper more or less has the same use as Taper due to the fact it has a higher center of gravity forcing it to be more aggressive.
Mixed attack potential: Taper can have the reverse issue of Flat, while Flat can kinda fail for stamina performance, Taper can kinda fail for attack performance. It requires a good shoot to make it get to very similar performance to Flat when Blader is optimizing for shoot. This is both a pro and a con, you get the benefit of more controlled stamina but less use of pure attack.
Vulnerability to self-KO: If the Bit is hard-launched and catches the stadium path, it can self-KO, which is a potential weakness. Control and technique are important when using this Bit.
Gameplan:
Flat launch or a somewhat tilted angle shoot: To maximize the effectiveness of this Bit, you can employ a flat launch or a slight angle to utilize the stadium's gimmicks and aim for knockouts.
Overall
Sphinx Cowl is a mixed bag, the blade right now is OK but you need a 70 height and for the other parts you get, 4-80 is terrible for tall ratchets to use just generally and High Taper is solid and the best bit to use with Sphinx Cowl all the parts are good separated except for 4-80, this is not a crazy must have but a welcome addition for bladers.