Weight: 35.2g (LOW END) - 35.8g (HIGH END)
Design: Five-sided blade design with a smooth circular shape with slight bumps around.
Attack VS Attack performance: In an attack vs. attack (AVA) matchup, Wizard Rod uses weight and stamina to outlast opponents on parts like Rush, Point and Taper.
Wizard Rod on Stamina/Defense: When used on stamina or defense combinations, Wizard Rod becomes a mighty tank; while on Ball setups can generally get KO'd, it still has a lot of staying power in the stadium. Due to weight, it also prevents bursts where the bit starts to slip out, still staying in the game, which can lead you to have stamina victories in battle. On Hexa setups if you tilt launch you should be nearly winning majority if not a lot of matches against attack setups, you will lose towards stamina builds that use ball.
Strengths:
Weight: Wizard Rod is a very heavy stamina blade; it has a strong defense for both its weight and circular shape.
Stamina: Wizard Rod due to OWD has insanely good stamina outclassing and being the most consistent stamina option to use.
Weaknesses:
Gap: Wizard Rod, like any Beyblade with a gap, is more susceptible to a Burs; however, while I am listing this as a weakness because of the weight of Wizard Rod, it somehow like can negate this as an issue. You can still burst at low or tall heights, but the weight helps keep it together from bursting.
Overall, Wizard Rod has set the new benchmark as of May 2024 to test for stamina. It beats all other options when used in stamina combinations like Ball/Orb/Disc Ball. It can be used effectively in defense combinations, has some weird KO resistance on the Ball, and gets saved from Bursting due to the weight. In Attack VS Attack, it can outlast attackers via pure stamina. This release is a MUST-HAVE to compete in the current meta of Beyblade X.
Gameplan: On stamina and defense setups to tilt hard launch to out last your opponents, on attack setups to just flat launch it.
Combos:
Attack: Wizard Rod 5-60/9-60/1-60 / T / R (Meant VS Attack types only to defend against them and out last via stamina)
Stamina: Wizard Rod 5-60/9-60/B/O/DB/G
Defense: Wizard Rod 5-70 H / 5-60 HN/D
Weight: 6.6g
Design: 5-70 is a ratchet that has 5 sides and a tall height, the contact areas for the ratchet are 5 somewhat wide points.
Strengths:
Stamina: Generally, due to its shape and its OWD (outward weight distribution), it can have greater stamina than other ratchets, giving Beyblades more balance.
Defense: Due to being 5 sided and thick, this ratchet has some of the best defense out of all the ratchets and only really is worse than 9 sides due to how 9 sides is exposed.
Middle Height: In this unique height range, similar combinations to those of 60 can be run and potentially beat them by being taller to stabilize them. This has to be very generalized, but one should experiment with this height and see what benefits it can reap.
Weakness:
Tall Height: Similar to that of 80 but slightly less of an issue, the taller you are the easier of a target you are to hit the exposed ratchet, since 70 is the middle height right now, this is basically worse than 60 but better than 80.
Weight: 3.2g
Design: Disc Ball is a Beyblade X bit with low burst resistance and a semi-sphere on the bottom with the added wide disc of support and is nearly 2mm taller than regular Ball.
Strengths:
Highest Stamina: Disc Ball, if one balances tunes, can be the most consistent and highest stamina bit in Beyblade X right now. It can still lose to Ball or even Orb, but it should generally be able to beat it.
KO Defense: Due to the shape of Disc Ball it has a wide disc that supports the stability of it and also allows it to not be KO'd as easily.
Weight: Disc Ball is the heaviest bit so far which can be used to have good KO resistance to help give weight to combinations.
Weaknesses:
Height: Disc Ball is basically if it was a double High Bit being nearly 2mm increased from regular Ball.
Burst Risk: Due to being a bit with 20 in burst resistance and tall, there is a massive Burst risk if one does not tilt launch or optimize their launch because it can lose very poorly to attackers.
Gameplan:
Somewhat tilted angle shoot and throw: To maximize the effectiveness of this Bit, you can employ a slight angle and throw the Beyblade on the opposing side from where you launch. This is to avoid knockouts and to conserve stamina.
Overall
Wizard Rod has set the new benchmark as of May 2024 to test for stamina it beats across the board all other options when used on stamina combinations like on Ball/Orb/Disc Ball. It can used effectively in defence combinations, has some weird KO resistance on the Ball, and get saved from Bursting due to the weight. In Attack VS Attack it can outlast attackers via pure stamina. 5-70 is a solid height to use for defence combinations or to use on other combinations such as Point or even alright with Ball combinations. Disc Ball has a glaring big weakness but does have the purest raw stamina out of all current bits. This release is a MUST-HAVE to compete in the current meta of Beyblade X.