Sphinx Cowl
Walk Like An Egyptian
Weight: 32.6g (LOW END) - 33.1g (HIGH END)
Design: 9-sided blade designed with a jagged shape with the goal of this blade being to deflect at any angle.
Gimmick: Barrage Defense: To deflect an opponent at any angle.
Attack VS Attack performance: In an attack vs. attack (AVA) matchup, Sphinx Cowl is explosive but does not have much stamina, in an attack versus attack matchup it should do decent against other attackers.
Attack VS Defense/Stamina: So long as you use a 70 height Sphinx Cowl can be pretty good as an aggressive attacker managing to KO or make other combos deplete in stamina.
SphinxCowl on Stamina/Defense: When used on stamina or defence combinations, SphinxCowl is terrible, it loses stamina causing you to lose a point via being out spun or a spin finish.
Strengths:
Strong Impact: Sphinx has a unique shape that can at times deliver massively strong blows to repel its opponents.
Weaknesses:
Gap: Sphinx like any Beyblade with a gap is more susceptible to a Burst, it is recommended to be careful with your launch and use it at a 70 height.
Overall: This blade is a welcome addition to anyone's collection, it is not that crazy good and needs more releases of the 70 height and more bits to make it relevant.
Gameplan: On setups with low height on any aggressive bit that has stamina so something like High Taper on 60 height.
Combos:
Attack: Sphinx Cowl 3-60/9-60 HT
Overall
Sphinx Cowl right now is just OK, it requires 70 height to function properly to slam down, it is not a top priority blade but it is fine if you have it.